New "Engine", New Demo
SPM has been hard at work completely rewriting the code for the entire game so it runs more smoothly, has many improvements (assets and level mechanics).
Home Changes:
-Adjusted the Volume of the music so you don't go deaf
- Changed timings for narration and the script itself has been modified
Synk Changes:
-Completely reworked enemy mechanics into distinct waves
-Gave each Enemy Unique Attack mechanics and assets
- Reworked Parallax scrolling and added more detail to background
Soco Changes:
- Players can actually enter grandmas house to talk to her instead of her being outside (more NPCs houses to follow once I've fixed the errors in the dialogue.
-Remade Tiles/ Tilemap
- Collision has been massively improved so that Players can walk in front of and behind houses/trees etc.
- Water Animation, this one took me (Rory) way too long to figure out, it will be used for its own water level as well (more on this in the future!)
Things to come Soon(tm):
-More Npcs Unlocking more levels
-Forest Flying Level
Files
Get Venture Beyond
Venture Beyond
Dive into our charming cartoon game – a tale told frame by frame, each animated with hand-drawn love and care.
Status | In development |
Author | rorythpsfan |
Genre | Adventure, Puzzle, Role Playing, Shooter |
Tags | 2D, Animation, Bullet Hell, Cartoon, Narrative, Shoot 'Em Up, Story Rich |
Languages | English |
More posts
- Cave entrance level!85 days ago
- Move = Done!Jul 16, 2024
- wind effectJun 25, 2024
- smaller updateJun 06, 2024
- Working Away...May 28, 2024
- Enemy Targeting and KS updateMay 13, 2024
- KICKSTARTER FUNDED VENTURE BEYOND WILL BE ON STEAM!May 02, 2024
- Box Art! KS 70% funded, Thank you so much!!Apr 30, 2024
- GRANDMAS HOUSE! also, kickstarter update!Apr 26, 2024
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